Dango Curated map

“These Japanese sky islands, located some 30km above Canada, prove to be the prime tourist destination for survivors looking to catch a break from the zombie virus. Recommended for all survivors.” (the map's own description)

A curated map: made by community creators and featured by Smartly Dressed Games in the game's map list, installed from the Steam Workshop. Everything below is read from the map's own files and the game files of Unturned 3.26.3.14 (map version 3.31.0.0). Steam Workshop page.

Overview

TypeSurvival (Deathmatch)
SizeTiny (512 × 512 m)
SourceCurated Workshop map, featured by SDG in the game's map list
WorkshopWorkshop item 1850228333
In the singleplayer listNo (still playable from the Workshop and on servers)
Map version3.31.0.0
Made byDaniel "Danaby2", Maciej "Renaxon"
CollaboratorsOrendi, "squide", NSTM, Rolling Chair
Loot spawn points10
Vehicle spawn points1
NPCs1
Hunger rate (ticks per point of food)0
Thirst rate (ticks per point of water)65000

Vehicles

VehicleSpawn table and chance
One

Chance that a vehicle spawn point of that table picks this vehicle.

Loot

Each loot spawn point rolls one table. The tables, how many spawn points use each, and the zombies whose drops come from it:

TableSpawn pointsDifferent itemsDropped by zombies
Microwave91
Fish1
Kotlet1
Hype11

Every item and where it drops

The percentage is the chance that one roll of that table gives the item, from the weights in the game's spawn tables (a table can point at smaller tables; the chances multiply through). Type a table name, such as Microwave, to see everything it can drop.

4 rows
Fish44021Magazine
Fragmentation Microwave44000Throwable
Kotlet44027Gun
Raw Rainberries271Drink

Items and vehicles this map adds

Dango ships 78 named items and 1 vehicles of its own. They only exist while this map is loaded, so they don't have pages of their own here, and their IDs can clash with other curated maps'. All Dango item and vehicle IDs.

NPCs and quests

NPCs

NPCs1, none of them with quests or a shop

Server settings this map changes

The map overrides these server config values (Mode_Config_Overrides in its Config.json):

SettingValue
Items.Spawn_Chance1
Items.Gun_Bullets_Full_Chance1
Items.Despawn_Dropped_Time60
Items.Despawn_Natural_Time60
Items.Respawn_Time60
Items.Has_Durabilityfalse
Vehicles.Max_Instances_Tiny1
Vehicles.Respawn_Time600
Vehicles.Has_Battery_Chance1
Vehicles.Min_Battery_Charge1
Vehicles.Max_Battery_Charge1
Animals.Max_Instances_Tiny69
Players.Virus_Infect0
Players.Food_Use_Ticks0
Players.Water_Use_Ticks65000
Players.Food_Damage_Ticks65000
Players.Water_Damage_Ticks65000
Players.Health_Regen_Min_Food1
Players.Health_Regen_Min_Water0
Players.Health_Regen_Ticks11
Players.Can_Start_Bleedingfalse
Players.Can_Break_Legsfalse
Players.Can_Hurt_Legsfalse
Players.Lose_Skills_PvP1
Players.Lose_Skills_PvE1
Events.Airdrop_Frequency_Min0.15
Events.Airdrop_Frequency_Max0.25
Players.Spawn_With_Max_Skillstrue
Events.Airdrop_Speed215
Events.Airdrop_Force8
Gameplay.Satellitetrue
Gameplay.Charttrue
Gameplay.Timer_Respawn0
Gameplay.Timer_Home0

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