Unturned raid calculator

Pick a wall, door, floor or any other placeable to see how many charges, rockets, grenades, bullets or melee hits break it. Worked out from the game files of Unturned 3.26.3.14, for a default server unless you change the settings below.

Metal Wall: 1,100 health, high armour tier (takes half damage). Damaged by explosives and heavy weapons only.

Server settings (Config.json)

Damage multipliers from the Structures and Barricades sections of a server's Config.json. The defaults are the same on Easy, Normal and Hard.

MultiplierStructuresBarricades
Low armour tier Armor_Lowtier_Multiplier
High armour tier Armor_Hightier_Multiplier
Guns (not heavy) Gun_Lowcal_Damage_Multiplier
Heavy guns Gun_Highcal_Damage_Multiplier
Melee Melee_Damage_Multiplier
ToolTypeDamage eachNeeded to break it
Precision ChargeCharge9832 charges
Rocket LauncherLauncher5003 rockets
Tank CannonVehicle gun5003 missiles
Demolition ChargeCharge4963 charges
Impact GrenadeGrenade5022 grenades
Sticky GrenadeGrenade5022 grenades
ShadowstalkerHeavy gun4823 shots
Shadowstalker Mk. IIHeavy gun3532 shots
Fragmentation GrenadeGrenade2544 grenades
Explosive ArrowExplosive ammo2446 rounds
EkhoHeavy gun1765 shots
GrizzlyHeavy gun1765 shots
TimberwolfHeavy gun1765 shots
HMGVehicle gun1669 shots
HMGVehicle gun1669 shots
DragonfangHeavy gun1574 shots
MatamorezHeavy gun1574 shots
Military Fragmentation MagazineExplosive ammo2550 rounds

78 other weapons can't damage it.

How it's worked out

Server plugins can change raid damage too. Read from the game's own damage code and item files; nothing here is measured in game.