Ace ID 107
Uncommon gun. American revolver chambered in Ace ammunition.
/give 107
Spawns one Ace for yourself; /give 107/5 gives five. Needs cheats on, and admin on a server: how /give works.
Overview
| ID | 107 |
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| GUID | 92b49222958d4c6fbeca1bd00987b0fd |
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| Type | Gun |
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| Rarity | Uncommon |
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| Inventory size | 2 × 2 |
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Gun stats
| Fire rate | 273 rounds per minute |
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| Fire modes | safety, semi-auto |
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| Range | 100 m |
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| Spread | 5.7° from the hip, 0.3° aimed |
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| Slot | Secondary |
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| Wear | 8% chance per shot to lose quality |
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Magazine and attachments
| Comes with magazine | Ace Clip ID 108 |
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| Attachment slots | barrel |
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Damage by body part
Base damage times the game's multiplier for each body part, before armour. Players and zombies wearing armour take less.
Damage to buildings and vehicles
| Barricades | 25 |
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| Structures (walls, floors…) | 20 |
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| Vehicles | 30 |
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| Trees, rocks and other resources | 20 |
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| Map objects | 25 |
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Spawns in
Its weight as a share of each loot table's total. Each map decides where a table spawns.