Demolition Charge ID 1241
Epic charge. Remotely detonated imprecise explosive.
/give 1241Spawns one Demolition Charge for yourself; /give 1241/5 gives five. Needs cheats on, and admin on a server: how /give works.
Overview
| ID | 1241 |
|---|---|
| GUID | 2e15a98da9e34774b961d636c0e88cc9 |
| Type | Charge |
| Rarity | Epic |
| Inventory size | 1 × 1 |
Explosive
| Blast radius | 4 m |
|---|
Placed
| Health | 1 |
|---|---|
| Repairable | no |
Damage
| Target | Damage |
|---|---|
| Players | 200 |
| Zombies | 200 |
| Animals | 200 |
Damage to buildings and vehicles
| Barricades | 1,000 |
|---|---|
| Structures (walls, floors…) | 1,000 |
| Vehicles | 500 |
| Trees, rocks and other resources | 2,000 |
| Map objects | 1,000 |
Breaks
| Target | Needed |
|---|---|
| Pine Wall 450 health | 1 charge |
| Metal Wall 1,100 health | 3 charges |
| Brick Wall 1,650 health | 4 charges |
| Metal Floor 1,300 health | 3 charges |
| Pine Door 400 health | 1 charge |
| Metal Door 900 health | 2 charges |
| Vault Door 1,100 health | 3 charges |
On a default server, explosives touching the target, weapons at full quality. Any other target: raid calculator.
Crafting recipes (2)
| Ingredients | Also needs | Makes |
|---|---|---|
|
| 1 |
|
| 1 |
Each row is a separate recipe; any one of them works.
Crafting tree
- 1 × Demolition Charge Chemistry lab, Crafting 2
- 1 × Wire Blowtorch
- 3 × Metal Bar 2 crafts · Blowtorch
- 2 × Metal Scrap
- 3 × Metal Bar 2 crafts · Blowtorch
- 1 × Raw Explosives
- 1 × Sticky Grenade Chemistry lab, Crafting 2
- 1 × Glue
- 1 × Wire Blowtorch
- 3 × Metal Bar 2 crafts · Blowtorch
- 2 × Metal Scrap
- 3 × Metal Bar 2 crafts · Blowtorch
- 1 × Raw Explosives
- 1 × Fragmentation Grenade
- 1 × Wire Blowtorch
| Base materials |
|
|---|---|
| Tools | |
| Stations | |
| Skills | Crafting 2 |
| Crafting steps | 6 |
From scratch with the first recipe at each step. Metal scrap and cloth count as base materials: salvaging almost anything gives them.
Used to craft (3)
| Item | Uses | Other ingredients |
|---|---|---|
| Chewing Gum | 1 |
|
| Precision Charge | 1 | – |
| Rocket | 1 |
|
Salvages into
| Gives | Also needs |
|---|---|
|
|
Spawns in
| Loot table | Share of the table |
|---|---|
| Construction Explosives | 50% |
| Special America Explosives | 20% |
| Special Canada Explosives | 20% |
| Special Low Explosives | 20% |
Its weight as a share of each loot table's total. Each map decides where a table spawns.