1911 ID 97

Uncommon gun. American pistol chambered in 1911 ammunition.

/give 97

Spawns one 1911 for yourself; /give 97/5 gives five. Needs cheats on, and admin on a server: how /give works.

Overview

ID97
GUID7d6c442450c3419aa73405930919d067
TypeGun
RarityUncommon
Inventory size2 × 2

Gun stats

Fire rate600 rounds per minute
Fire modessafety, semi-auto
Range100 m
Spread8.5° from the hip, 0.4° aimed
SlotSecondary
Wear8% chance per shot to lose quality

Magazine and attachments

Comes with magazine1911 Magazine ID 98
Attachment slotstactical, barrel
Fitsany sight, tactical or grip for a free slot

Magazines that fit

MagazineIDRounds
1911 Magazine987

Barrels that fit

Barrels

Damage by body part

TargetBaseHeadBodyArmsLegs
Players2426.419.214.414.4
Zombies99108.959.429.729.7
Animals2426.419.2–14.4

Base damage times the game's multiplier for each body part, before armour. Players and zombies wearing armour take less.

Damage to buildings and vehicles

Barricades10
Structures (walls, floors…)5
Vehicles15
Trees, rocks and other resources15
Map objects15

Salvages into

GivesAlso needs
–

Repair

ActionUsesAlso needs
Repair

Spawns in

Loot tableShare of the table
Civilian Arctic Guns50%
Guns Canada Guns33.3%
Guns Russia Guns33.3%
Civilian Canada Guns25%
Guns America Guns25%
Civilian America Guns16.7%
Syndicate Guns13.3%

Its weight as a share of each loot table's total. Each map decides where a table spawns.