Barbed Wire ID 386
Uncommon trap. Spiky trap.
/give 386Spawns one Barbed Wire for yourself; /give 386/5 gives five. Needs cheats on, and admin on a server: how /give works.
Overview
| ID | 386 |
|---|---|
| GUID | e2432d5d18e74a6cbc207746468b19bf |
| Type | Trap |
| Rarity | Uncommon |
| Inventory size | 2 × 1 |
Placed
| Health | 70 |
|---|---|
| Repairable | no |
Damage
| Target | Damage |
|---|---|
| Players | 40 |
| Zombies | 80 |
| Animals | 80 |
How many to break it
| Armour | low armour tier (full damage) |
|---|---|
| Damaged by | explosives, guns and melee |
| Tool | Needed |
|---|---|
| Precision Charge | 1 charge |
| Rocket Launcher | 1 rocket |
| Demolition Charge | 1 charge |
| Sawed-Off | 1 shot |
| Masterkey | 1 shot |
| Impact Grenade | 1 grenade |
| Sticky Grenade | 1 grenade |
| Shadowstalker | 1 shot |
| Fragmentation Grenade | 2 grenades |
| Fire Axe | 3 hits (2 heavy) |
On a default server, explosives touching it, weapons at full quality. Every other tool and server setting: raid calculator.
Crafting recipe
| Ingredients | Also needs | Makes |
|---|---|---|
| – | 1 |
Crafting tree
- 1 × Barbed Wire
- 2 × Wire 2 crafts · Blowtorch
- 6 × Metal Bar 3 crafts · Blowtorch
- 3 × Metal Scrap
- 6 × Metal Bar 3 crafts · Blowtorch
- 2 × Wire 2 crafts · Blowtorch
| Base materials |
|
|---|---|
| Tools | |
| Crafting steps | 3 |
From scratch with the first recipe at each step. Metal scrap and cloth count as base materials: salvaging almost anything gives them.
Used to craft (1)
| Item | Uses | Other ingredients |
|---|---|---|
| Barbed Wire Fence | 5 |
|
Salvages into
| Gives | Also needs |
|---|---|
| – |
Spawns in
| Loot table | Share of the table |
|---|---|
| Military America Barricades | 33.3% |
| Military Canada Barricades | 33.3% |
| Military Low Barricades | 33.3% |
| RCMP Barricades | 33.3% |
Its weight as a share of each loot table's total. Each map decides where a table spawns.