Bluntforce ID 112

Rare gun. American shotgun chambered in 12 Gauge Shells.

/give 112

Spawns one Bluntforce for yourself; /give 112/5 gives five. Needs cheats on, and admin on a server: how /give works.

Overview

ID112
GUID2047f537c56442b5aabe535caf819bda
TypeGun
RarityRare
Inventory size5 × 2

Gun stats

Fire rate73 rounds per minute
Fire modessafety, semi-auto
Range35 m
Spread5.7° from the hip, 4.6° aimed
SlotPrimary
Wear22% chance per shot to lose quality

Magazine and attachments

Comes with magazine12 Gauge Shells ID 113
Comes with sightBluntforce Iron Sights ID 114
Attachment slotssight, tactical, grip
Fitsany sight, tactical or grip for a free slot

Magazines that fit

MagazineIDRounds
12 Gauge Shells1138

Damage by body part

TargetBaseHeadBodyArmsLegs
Players4048322828
Zombies4048322828
Animals404832–28

Base damage times the game's multiplier for each body part, before armour. Players and zombies wearing armour take less.

Damage to buildings and vehicles

Barricades10
Structures (walls, floors…)7
Vehicles10
Trees, rocks and other resources10
Map objects12

Salvages into

GivesAlso needs
–

Repair

ActionUsesAlso needs
Repair

Spawns in

Loot tableShare of the table
RCMP Guns100%
Police Bluntforce33.3%
Police Low Peaks Guns33.3%

Its weight as a share of each loot table's total. Each map decides where a table spawns.