Unturned guns compared
Every gun in Unturned 3.26.3.14: how many shots it takes to kill a player to the head and to the body, how long that takes, and the best gun for each job, worked out from the game's own numbers. The table assumes a target in full military gear; change the armour below. For IDs only, see the gun ID list.
- Best gun for each job
- All guns compared 61
- Assault and battle rifles 10
- Sniper and marksman rifles 7
- Carbines and SMGs 9
- Machine guns 3
- Shotguns 7
- Pistols and revolvers 9
- Railguns 2
- Wooden rifles 3
- Bows and crossbows 5
- Mounted on vehicles 3
- Launchers and tools 3
- How the numbers work
Best gun for each job
Each pick is the top of a sort on the numbers in the table, against a player in full military gear (Military Helmet, Military Vest, Military Top and Military Bottom) on a default Normal server. Kill times within a tenth of a second count as a tie, and the gun that needs fewer shots wins it. Shotguns only compete for close range, because their numbers assume every pellet lands.
- Best gun for PvP: Fusilaut. 5 body shots kill a player in full military gear, 0.32 s from the first shot to the last.
- Best sniper: Grizzly. 2 headshots kill through a military helmet, or 3 body shots, with a range of 300 m, the longest of the guns that do that. On Hard (Allow_Instakill_Headshots), its headshots ignore helmets, so one kills.
- Best close-range gun: Sawed-Off. One body shot kills a player in full military gear when 4 of its 8 pellets hit. No other shotgun needs a smaller share of its pellets to land.
- Best secondary (pistol slot): Desert Falcon. 3 body shots kill a player in full military gear, 0.44 s from the first shot to the last.
- Best gun that's easy to find: Luger. The fastest kill of the Common and Uncommon guns. 8 body shots kill a player in full military gear, 0.42 s from the first shot to the last.
- Best against zombies: Hell's Fury. One magazine kills 125 zombies (100 health) with body shots: 250 rounds, 2 shots each.
- Best against vehicles: Hell's Fury. 10,000 vehicle damage in one magazine (10 a hit × 4 pellets, 250 rounds).
What is the best gun in Unturned?
For PvP, the Fusilaut: 5 body shots kill a player in full military gear, 0.32 s from the first shot to the last. That is the fastest kill of any non-shotgun, read from the game files of 3.26.3.14.
What is the best sniper in Unturned?
The Grizzly. 2 headshots kill through a military helmet, or 3 body shots, with a range of 300 m, the longest of the guns that do that. On Hard (Allow_Instakill_Headshots), its headshots ignore helmets, so one kills.
All guns compared
Against full military gear on a default server.
| 1911 | Pistols | 5 | 9 | reload | 24 | 600 | 7 | 100 m | 2 | 15 | Uncommon |
| Ace | Pistols | 3 | 4 | 0.66 s | 50 | 273 | 6 | 100 m | 2 | 30 | Uncommon |
| Augewehr | Assault rifles | 3 | 5 | 0.64 s | 43 | 375 | 35 | 200 m | 2 | 40 | Epic |
| Avenger | Pistols | 4 | 7 | 0.6 s | 32 | 600 | 13 | 100 m | 2 | 25 | Rare |
| Birch Bow | Bows | 2 | 4 | reload | 60 | 59 | 1 | 130 m | 2 | Common | |
| Birch Rifle | Wooden rifles | 2 | 3 | 2.04 s | 80 | 59 | 5 | 175 m | 2 | 20 | Common |
| Bluntforce | Shotguns | 1 (3/6 pellets) | 1 (5/6 pellets) | instant | 40 × 6 | 73 | 8 | 35 m | 1 (4/6 pellets) | 10 | Rare |
| Bulldog | Carbines, SMGs | 6 | 10 | 0.54 s | 20 | 1,000 | 45 | 90 m | 3 | 23 | Rare |
| Calling Card | Carbines, SMGs | 4 | 7 | 0.6 s | 33 | 600 | 71 | 125 m | 2 | 23 | Rare |
| Cobra | Pistols | 5 | 9 | 0.8 s | 25 | 600 | 20 | 80 m | 2 | 25 | Rare |
| Cobra Jam | Pistols | 5 | 9 | 0.8 s | 25 | 600 | 20 | 80 m | 2 | 25 | Rare |
| Compound Bow | Bows | 2 | 3 | reload | 80 | 59 | 1 | 200 m | 2 | Uncommon | |
| Crossbow | Bows | 2 | 3 | reload | 80 | 59 | 1 | 200 m | 2 | Uncommon | |
| Desert Falcon | Pistols | 2 | 3 | 0.44 s | 80 | 273 | 7 | 125 m | 2 | 50 | Epic |
| Determinator | Shotguns | 2 | 2 | 0.1 s | 17 × 6 | 600 | 8 | 45 m | 1 (4/6 pellets) | 5 | Uncommon |
| Devil's Bane | Shotguns | 1 (4/6 pellets) | 2 | 0.22 s | 30 × 6 | 273 | 21 | 20 m | 1 (5/6 pellets) | 8 | Epic |
| Dragonfang | Machine guns | 3 | 5 | 0.4 s | 17 × 3 | 600 | 150 | 175 m | 2 | 17 | Epic |
| Eaglefire | Assault rifles | 3 | 5 | 0.4 s | 40 | 600 | 30 | 200 m | 2 | 35 | Rare |
| Ekho | Snipers | 2 | 3 | 2.04 s | 99 | 59 | 7 | 300 m | 2 | 50 | Legendary |
| Empire | Carbines, SMGs | 4 | 7 | 0.72 s | 30 | 500 | 27 | 160 m | 2 | 23 | Rare |
| Fusilaut | Assault rifles | 3 | 5 | 0.32 s | 43 | 750 | 35 | 200 m | 2 | 35 | Epic |
| Grizzly | Snipers | 2 | 3 | 0.84 s | 99 | 143 | 5 | 300 m | 2 | 200 | Legendary |
| Hawkhound | Snipers | 2 | 3 | 2.04 s | 80 | 59 | 8 | 200 m | 2 | 30 | Uncommon |
| Heartbreaker | Assault rifles | 3 | 5 | 0.64 s | 40 | 375 | 30 | 200 m | 2 | 40 | Epic |
| Hell's Fury | Machine guns | 4 | 7 | 0.48 s | 9 × 4 | 750 | 250 | 150 m | 2 | 10 | Legendary |
| HMG | Mounted | 4 | 6 | 0.8 s | 35 | 375 | 50 | 250 m | 4 | 10 | Epic |
| HMG | Mounted | 4 | 6 | 0.8 s | 35 | 375 | 50 | 500 m | 4 | 10 | Epic |
| Kryzkarek | Pistols | 5 | 9 | 0.8 s | 24 | 600 | 12 | 90 m | 2 | 25 | Uncommon |
| Luger | Pistols | 4 | 8 | 0.42 s | 27 | 1,000 | 9 | 90 m | 2 | 15 | Uncommon |
| Maple Bow | Bows | 2 | 4 | reload | 60 | 59 | 1 | 145 m | 2 | Common | |
| Maple Rifle | Wooden rifles | 2 | 3 | 2.04 s | 80 | 59 | 5 | 200 m | 2 | 30 | Common |
| Maplestrike | Assault rifles | 3 | 5 | 0.48 s | 40 | 500 | 30 | 200 m | 2 | 35 | Epic |
| Maschinengewehr | Carbines, SMGs | 4 | 7 | 0.84 s | 30 | 429 | 32 | 140 m | 2 | 23 | Epic |
| Masterkey | Shotguns | 1 (3/8 pellets) | 1 (5/8 pellets) | instant | 40 × 8 | 500 | 2 | 30 m | 1 (4/8 pellets) | 20 | Uncommon |
| Matamorez | Assault rifles | 2 | 3 | 0.36 s | 70 | 333 | 17 | 300 m | 2 | 50 | Legendary |
| Nailgun | Launchers, tools | 6 | 12 | 0.88 s | 19 | 750 | 20 | 25 m | 8 | 5 | Uncommon |
| Nightraider | Assault rifles | 3 | 5 | 0.48 s | 43 | 500 | 35 | 200 m | 2 | 35 | Epic |
| Nykorev | Machine guns | 4 | 7 | 0.72 s | 11 × 3 | 500 | 200 | 150 m | 2 | 10 | Epic |
| Paintball Gun | Launchers, tools | 8 | 15 | 1.12 s | 15 | 750 | 100 m | 12 | 2 | Uncommon | |
| PDW | Carbines, SMGs | 3 | 5 | 0.4 s | 40 | 600 | 30 | 125 m | 2 | 40 | Legendary |
| Peacemaker | Carbines, SMGs | 6 | 10 | 0.72 s | 20 | 750 | 50 | 100 m | 3 | 23 | Rare |
| Pine Bow | Bows | 2 | 4 | reload | 60 | 59 | 1 | 160 m | 2 | Common | |
| Pine Rifle | Wooden rifles | 2 | 3 | 2.04 s | 80 | 59 | 5 | 225 m | 2 | 40 | Common |
| Quadbarrel | Shotguns | 1 (3/6 pellets) | 1 (5/6 pellets) | instant | 43 × 6 | 500 | 8 | 20 m | 1 (3/6 pellets) | 15 | Epic |
| Rocket Launcher | Launchers, tools | – | – | – | 200 | 59 | 1 | 12 m | – | 500 | Legendary |
| Sabertooth | Snipers | 2 | 4 | 0.66 s | 60 | 273 | 10 | 250 m | 2 | 40 | Rare |
| Sawed-Off | Shotguns | 1 (3/8 pellets) | 1 (4/8 pellets) | instant | 50 × 8 | 500 | 2 | 20 m | 1 (2/8 pellets) | 25 | Uncommon |
| Scalar | Carbines, SMGs | 4 | 7 | 0.48 s | 30 | 750 | 30 | 100 m | 2 | 23 | Rare |
| Schofield | Assault rifles | 2 | 3 | 2.04 s | 80 | 59 | 5 | 200 m | 2 | 30 | Uncommon |
| Shadowstalker | Railguns | 2 | 3 | reload | 99 | 59 | 1 | 300 m | 2 | 250 | Legendary |
| Shadowstalker Mk. II | Railguns | 3 | 4 | 0.96 s | 50 | 188 | 20 | 300 m | 3 | 100 | Mythical |
| Snayperskya | Snipers | 2 | 4 | 0.84 s | 65 | 214 | 7 | 250 m | 2 | 40 | Rare |
| Sportshot | Snipers | 5 | 10 | 0.9 s | 23 | 600 | 10 | 200 m | 6 | 35 | Uncommon |
| Swissgewehr | Assault rifles | 3 | 5 | 0.48 s | 40 | 500 | 20 | 210 m | 2 | 45 | Rare |
| Tank Cannon | Mounted | – | – | – | 200 | 59 | 1 | 14 m | – | 1,000 | Legendary |
| Teklowvka | Pistols | 4 | 7 | 0.48 s | 32 | 750 | 15 | 80 m | 2 | 25 | Rare |
| Timberwolf | Snipers | 2 | 3 | 2.04 s | 99 | 59 | 6 | 300 m | 2 | 60 | Legendary |
| Viper | Carbines, SMGs | 5 | 9 | 0.8 s | 24 | 600 | 25 | 125 m | 2 | 25 | Rare |
| Vonya | Shotguns | 1 (3/6 pellets) | 1 (6/6 pellets) | instant | 35 × 6 | 143 | 7 | 25 m | 1 (4/6 pellets) | 9 | Rare |
| Yuri | Carbines, SMGs | 5 | 10 | 0.72 s | 22 | 750 | 64 | 100 m | 3 | 23 | Rare |
| Zubeknakov | Assault rifles | 3 | 6 | 0.5 s | 37 | 600 | 35 | 200 m | 2 | 35 | Epic |
Shots and kill time assume every bullet lands on that body part, at a range inside any damage falloff, with full-quality ammo and no attachments. Players have 100 health; zombies here have 100, the most common value (zombie types and health). "Reload" means the kill takes more shots than one magazine holds. A shotgun's one-shot kill shows how many of its pellets must hit: 5/8 means 5 of its 8.
Assault and battle rifles
10 guns, fastest body kill on a player in military gear first.
- Fusilaut 5 shots, 0.32 s
- Matamorez 3 shots, 0.36 s
- Eaglefire 5 shots, 0.4 s
- Maplestrike 5 shots, 0.48 s
- Nightraider 5 shots, 0.48 s
- Swissgewehr 5 shots, 0.48 s
- Zubeknakov 6 shots, 0.5 s
- Augewehr 5 shots, 0.64 s
- Heartbreaker 5 shots, 0.64 s
- Schofield 3 shots, 2.04 s
Sniper and marksman rifles
7 guns, fastest body kill on a player in military gear first.
- Sabertooth 4 shots, 0.66 s
- Grizzly 3 shots, 0.84 s
- Snayperskya 4 shots, 0.84 s
- Sportshot 10 shots, 0.9 s
- Ekho 3 shots, 2.04 s
- Hawkhound 3 shots, 2.04 s
- Timberwolf 3 shots, 2.04 s
Carbines and SMGs
9 guns, fastest body kill on a player in military gear first.
- PDW 5 shots, 0.4 s
- Scalar 7 shots, 0.48 s
- Bulldog 10 shots, 0.54 s
- Calling Card 7 shots, 0.6 s
- Empire 7 shots, 0.72 s
- Peacemaker 10 shots, 0.72 s
- Yuri 10 shots, 0.72 s
- Viper 9 shots, 0.8 s
- Maschinengewehr 7 shots, 0.84 s
Machine guns
3 guns, fastest body kill on a player in military gear first.
- Dragonfang 5 shots, 0.4 s
- Hell's Fury 7 shots, 0.48 s
- Nykorev 7 shots, 0.72 s
Shotguns
7 guns, fastest body kill on a player in military gear first.
- Bluntforce 1 shot, 5 of 6 pellets
- Masterkey 1 shot, 5 of 8 pellets
- Quadbarrel 1 shot, 5 of 6 pellets
- Sawed-Off 1 shot, 4 of 8 pellets
- Vonya 1 shot, 6 of 6 pellets
- Determinator 2 shots, 0.1 s
- Devil's Bane 2 shots, 0.22 s
Pistols and revolvers
9 guns, fastest body kill on a player in military gear first.
- Luger 8 shots, 0.42 s
- Desert Falcon 3 shots, 0.44 s
- Teklowvka 7 shots, 0.48 s
- Avenger 7 shots, 0.6 s
- Ace 4 shots, 0.66 s
- Cobra 9 shots, 0.8 s
- Cobra Jam 9 shots, 0.8 s
- Kryzkarek 9 shots, 0.8 s
- 1911 9 shots, more than a magazine
Railguns
2 guns, fastest body kill on a player in military gear first.
- Shadowstalker Mk. II 4 shots, 0.96 s
- Shadowstalker 3 shots, more than a magazine
Wooden rifles
3 guns, fastest body kill on a player in military gear first.
- Birch Rifle 3 shots, 2.04 s
- Maple Rifle 3 shots, 2.04 s
- Pine Rifle 3 shots, 2.04 s
Bows and crossbows
5 guns, fastest body kill on a player in military gear first.
- Compound Bow 3 shots, more than a magazine
- Crossbow 3 shots, more than a magazine
- Birch Bow 4 shots, more than a magazine
- Maple Bow 4 shots, more than a magazine
- Pine Bow 4 shots, more than a magazine
Mounted on vehicles
3 guns, left out of the picks above because they are mounted on vehicles, fire explosives or aren't meant as weapons.
- HMG 6 shots, 0.8 s
- HMG 6 shots, 0.8 s
- Tank Cannon
Launchers and tools
3 guns, left out of the picks above because they are mounted on vehicles, fire explosives or aren't meant as weapons.
- Nailgun 12 shots, 0.88 s
- Paintball Gun 15 shots, 1.12 s
- Rocket Launcher
How the numbers work
- Each hit does the gun's player damage times the multiplier for the body part it hits (head, body, arm or leg), times the armour on that part, rounded down. A helmet covers the head, a vest and a top together cover the body, the top covers the arms and the bottom covers the legs. An armour value of 0.7 lets 70% of the damage through.
- The server's
Players.Armor_Multiplierscales every hit. Guns with instakill headshots skip the helmet only when the server allows it, which Hard mode does by default. - A shotgun fires several pellets per shot, and each pellet is its own hit. Some machine-gun ammo boxes fire more than one bullet per shot too.
- Fire rate is the game's own: one shot every Firerate + 1 ticks, at 50 ticks a second. Kill time is the time from the first shot to the last, without a reload.
- Left out: recoil, spread, bullet drop and travel time, damage falloff at long range, attachments (a muffler cuts damage by 20%), and how rare a gun is on your map. Each gun's page has its spread, attachments and where it spawns.
Read from the game files of Unturned 3.26.3.14; the page rebuilds itself when the game updates.